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For a comparison, Normal difficulty starts with 30 HP, and Hard with 15. ![]() ![]() Previously, you started with 80 HP and Vitality Fragments didn't do anything. Boss drop items are now cancelled only if you take damage during the fight (including self-damage, and poison).Įasy difficulty adjustments: starting HP was changed to 48, and now Vitality Fragments add up to your HP until a maximum of 80.
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